raisedbymoogles: (Default)
raisedbymoogles ([personal profile] raisedbymoogles) wrote2022-03-05 10:24 am

'cause we are living in a Materia world~

Documenting this for my own benefit more or less: I've started a Magic-Only Challenge Run for FF7. (Because I wanted to replay the game for fic notes but I wanted to make it a bit more interesting than just, y'know, playing the game again.)

I'm kinda making the rules up as I go. This is my first challenge run so I'm not being very strict with myself. Here's the rundown:
1) I can only damage the enemy with things that cost MP. So, Magic, Summons, Enemy Skills. No physical attacks, no Limit Breaks, no Commands that damage the enemy directly.
2) I can use items for healing purposes but not to damage the enemy, except in the Yuffie sidequest because otherwise I'd never get through it. XD
3) I can use Steal, but once it levels up to Mug I have to sell it and buy another one.

Anything else I guess I'll house-rule as it comes up.

I've gotten up to the Trail of Blood sequence using these rules so far, and it's been a bit of a nerve-wracking exercise in MP management. Since I can use Tents, the main skill is knowing where the save points are and what boss fights are coming up. I'm also doing a lot more running from battles, which is making things go quicker but might end up biting me in the ass when I'm underleveled later on. XD